Professional Game Designer with over 15 years of experience on a variety of projects.  My first shipped title was as a level designer on Oddworld Stranger's Wrath.  I then joined Electronic Arts at Redwood Shores where I was a level designer on Godfather: The Game, The Simpsons Game, and then my first Lead Mission Design position on The Godfather 2.  I then made the move back east to join Volition where I was Lead Level Designer on Red Faction: Armageddon and have spent the last few years in pre-production on various titles as Principal Designer.

Unannounced Projects - Principal Designer



Red Faction: Armageddon - Lead Level Designer



The Godfather II - Lead Mission Designer



The Simpsons Game - Level Designer




Godfather: The Game - Level Designer



Oddworld: Stranger's Wrath - Level Designer

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