Posted by : Unknown
Thursday, July 22, 2010
If you want to be a Level Designer...start designing levels! This may sound a bit intimidating, but the best way to get started is to start practicing. Sure, there's tons of books out there about Level Design and I recommend reading them. But, if you really want to see what Level Design
is about...the only way is to jump in and start doing it.
The way I'd recommend you begin is by using a level editor tool for some recent console games. The map creator that's included with current console games like Lego Indiana Jones 2
My 6 year old son was able to make his first level in Boom Blox
Once you've spent some time doing this you'll then have a basic understanding of what goes into Level Design. Yes, levels are very different depending on what game you are working with, but the basic principles are the same. Now I suggest moving into a more mainstream level editor like UnrealEd or Hammer. UnrealEd is included with versions of Unreal Tournament
I do recommend using learning aids for something like UnrealEd since it's a pretty robust tool. I purchased an edition of Unreal Tournament 3
In upcoming posts, I'll delve into specific issues with Level Design so let me know if there is anything you'd like to see covered.
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