Posted by : Jameson Durall Thursday, October 06, 2011
I had a lot of things that changed in some way or another, but there was one change that I wasn't prepared for that impacted me greatly. For about the first 3 years that I was in the industry, I couldn't actually enjoy playing a Video Game. I had spent so much time in school focusing on how to make a game, that I then was so concerned with applying that knowledge and continuing to develop it.
Every time I played a game I would be analyzing every bit of it trying to decipher how they made special events happen, how they were able to get the enemy density with good frame rate, or thinking about the level layout and why it was effective for the combat it contained. The only game that I could play and not experience this was Dark Age of Camelot...so I did that A LOT. It was a frustrating time for me...not being able to enjoy what I'd loved all my life.
It actually took me a while to realize it was even happening, but once I did I slowly was able to begin pushing my "Designer's Eye" to the back and could enjoy games again. Now I've gotten to the point where I can play games like I used to, but as soon as something interesting happens I can analyze it and then get back to enjoying.
I'm not sure if this change happens for everyone, but I have heard similar stories from Game Design friends through the years. At the very least, it's something to keep an eye out for :) If anyone has followup questions for this topic, send them my way!
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