Posted by : Jameson Durall Wednesday, April 09, 2008

So, I was working on a level at work today and was prepared to check in about 3 days of changes. I did a sync to get all the latest game assets and then rebuilt the map to ensure that everything was error free before it goes in. During the few minutes that I got someone to buddy check my work and checked in... there was another check in by someone else that deleted a lot of NPCs that I was using in this area.

It was like the only way timing that could have allowed this to happen and resulted in the check ins causing a ton of errors and breaking the map.


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